Turok is a prime example – big heads, puppet people, disco lights, wireframe mode, the works. Half the fun I got from N64 games was just from messing around with cheats after I beat the main game. I thought back and wondered why the hell Call of Duty didn't let me do this after I was done with the campaign. I started having flashbacks of how I would mess around with GoldenEye, blowing everything up with infinite ammo and screwing around with the game logic in general. I became addicted to this whole new game within the game. Combined with Guerrilla's emphasis on dynamic destruction, I couldn't go back to playing the game normally anymore. I have no idea which cheat affects what, but I know that the result was some of the sickest fun I'd had in an action game in a while.īasically, with both cheats turned on, a single melee attack will instantly cause a truck to fly over 100 feet, and any person hit will fly with enough force to smash through a wall. With invincibility turned on the cheats that piqued my interest were 'Super Sledge' and 'Super Debris'. After I beat Guerrilla I decided to check out the cheats.